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March 3, 2010
Contacts: Steve Rottinghaus, Baker University public relations director, (785) 594-8330 or This e-mail address is being protected from spambots. You need JavaScript enabled to view it

The Princeton Review, Leah M. Pennino, Executive Director / Communications, (508) 663-5133, This e-mail address is being protected from spambots. You need JavaScript enabled to view it

University listed on Princeton Review's “Top 50 Undergraduate Game Design Programs”

Baldwin City, Kan. — Baker University is one of the 50 best undergraduate institutions in the U.S. and Canada to study game design, according to The Princeton Review, one of America’s most widely known education services and test preparation companies.

The Princeton Review developed its “Top 50 Undergraduate Game Design Programs” list – the first project of its kind – in partnership with GamePro, one of the most respected brands in the video game industry, reaching more than 3 million gamers a month.

The list is reported in GamePro’s April 2010 issue and on the websites of The Princeton Review ( and GamePro (  It names eight programs for top honors as the best of the best.  They are identified in rank order, one to eight (list follows).  The remaining 42 programs are listed in alphabetical order and not ranked.

Of the roughly 500 programs at which students can study game design in the U.S. and Canada, The Princeton Review selected these 50 programs based on a survey it conducted in 2009-10 of administrators at institutions offering game design coursework and/or degrees.   The comprehensive survey numbered more than 50 questions and covered areas from academics and faculty credentials to graduates’ employment and career achievements.   Criteria included the quality of the curriculum, faculty, facilities and infrastructure.  The Princeton Review also looked at data on scholarships, financial aid and career opportunities.

“It is a great honor,” said Val Kolesnikov, assistant professor of computer science at Baker University. “It is no small thing to rank among the 50 best programs nationally. I consider it to be a great impetus for laying down the foundation for a great computer science program with several concentrations here at Baker. I also expect to have outstanding applicants and grow in the number of computer science students in general as a result.”

Said Robert Franek, Princeton Review senior vice president and publisher, “We salute Baker University the other outstanding institutions on our list for their exemplary work in game design education.   It has long been our mission at The Princeton Review to help students research and get in to the education programs best for them.  We are also committed to helping them carry that training to rewarding careers in fields they are passionate about.   For the burgeoning numbers of students aspiring to careers in the rapidly growing field of game design and the companies that will need their creative talents, we hope our list will inspire many wonderful candidates to apply to these programs.”

Franek acknowledged the assistance The Princeton Review received on this project from the ten-member national advisory board it formed to help design the survey instrument and methodology.   Board members included administrators and faculty from respected game design programs, and professionals from some of the top gaming companies.

The top eight programs on The Princeton Review’s “Top 50 Undergraduate Game Design Programs” list — and the only schools ranked on the list — are profiled in the GamePro April issue feature about the list.  In order, they are:  1. University of Southern California (Los Angeles); 2. DigiPen Institute of Technology (Redmond, Wash.); 3. Drexel University (Philadelphia). 4. Becker College (Worcester, Mass.); 5. Rensselaer Polytechnic Institute (Troy, NY), 6/ The Art Institute of Vancouver (Vancouver, BC (Canada); 7. Worcester Polytechnic Institute (Worcester, Mass.), and 8. Massachusetts Institute of Technology (Cambridge, Mass).   The remaining programs are from 27 states in the U.S.

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